Sunday, July 5, 2009

Update: Unholy Alliance V

Project status: In Deployment
Current version: Beta0.32
Game genre: RPG
Download: Link 1, Link 2

Words:
I consider this as a minor update, to test up the set items and runes. Once they are tested to be stable enough then we shall meet more set items with complex mechanism coming!

Changelog:
  • New field of items, set items. So far only one set, Tal Rasha's Wrappings, and they are very high level, only available on creeps above level 20.
  • Added a couple of new items, try your luck in game to get them!
  • New dungeon, located at the last map, very difficult creeps, very high level, don't dream of solo them! In return, they drop the powerful Tal Rasha's set items.
  • New dungeon offers a new mini boss inside, dare to take the challange? So far he is one of the strongest boss around.
  • Slight advancement of the quest, you'll now need to kill the summoner in the middle of last map.
  • Minor tweaks around the skills of the heroes, balancing purpose.

Tuesday, May 26, 2009

Update: Unholy Alliance V

Project status: In Deployment
Current version: Beta0.31
Game genre: RPG
Download: Link 1, Link 2

Words:
This version is mainly focus on bug fixing on the Tower Defense and the new hero, the quest are still the same up to Beta0.30b. Feel free to give suggestion on the coming version :) that I should focus more on optional quest? new item? more new hero?
Anyway, enjoy!

Changelog:
  • New hero, the Witch Hunter.
  • Quest items and quest rewards are directly added into the inventory (instead of dropping on ground on previous versions).
  • The hero now facing quest unit when talking to them (eye candy).
  • Fixing the tower defense coding for the n-th time.

Monday, May 11, 2009

Update: Unholy Alliance V

Project status: In Deployment
Current version: Beta0.30b
Game genre: RPG

Download: Link 1, Link 2

Words:
I just realize that it took around half year for this new version update! As I mention before, this project is a one-man-project where I, need to do everything from terrain, quest, custom units, custom spells, hero design, balance, etc. The worst thing is that I only get my free time when I'm in my holiday, which is the summer and winter holidays! *Boo!*

Changelog:
0.30b:
  • Fixed a terrible quest bug.
0.30:
  • The prison is open now! (The empty area behind the king's palace)
  • Added 2 higher level melee-based and ranged-based weapon. (Upgrades from the lower level item)
  • Added more item combination and new items! (Check out the Shaman Claws that adds bonus damage based on your intelligence, I hope this item is stable after going through so much trouble during beta testing...)
  • Added 2 new item merchant, can you find them?
  • Improved Necromancer's Skeleton Orc summons with better armor.
  • Dreadlord's Carrion Swarm deals more damage, reduced cool down.
  • Dreadlord's Angry Swarm deals strength-based damage now.
  • Updated quest path, behold the Scourge base, along with the fierce battle alongside with the Naga or Blood Elves!
  • Internal code stabilization.
  • My personal thanks to Saiyuki for helping me out in all the beta testing!

Tuesday, December 9, 2008

Sneak Peek: Unholy Alliance V

Project status: In Deployment
Current version: Beta0.29b
Game genre: RPG

Download: Link 1, Link 2

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Sneak Peek:
Alright here's what I'm currently working on, there are still some time until completion on what's in my mind, so I decided to release some sneak peek screenshot here!


Newly added introduction cinematic, this will cut some time on listening the background story over and over again.



Scourge forces unrevealed! Are you ready for the undead abomination that coming in your way?



The Naga and Blood Elves base encampment, will you join force with them against the might of the Scourge?

Saturday, November 29, 2008

Guide: Unholy Alliance V

Project status: In Deployment
Current version: Beta0.29b
Game genre: RPG

Download: Link 1, Link 2

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Beginner's Guide:
If your new to this Map and wanna check out some easy ways to go, here is a quick introduction, favored skill tree of the 4 different heroes and a quick walkthrough.

Question: About 3 Minutes to pick, but what are the stats?
Answer: It's not much, but a little Introduction on the 4 Heroes.

HERO:TYPE:MAIN ATTRIBUTE:
- Dreadlord:Melee FighterSTR based
- Mistress:Melee FighterAGI based
- Necromancer:Range FighterINT based
- Warlord:Melee FighterSTR based

Question: So, now what is the difficulty between them, is there even any? If I'm starting the map the first time, which hero should i pick?
Answer: To make things easy, i put out an order and a quick info why.

HERO:REASONS:CLASS:
Warlord
(Very Easy)
Most Skills are effectively dealing damage. Moreover a great Hero with lots of hit points and life reg.Tanker
Mistress
(Easy)
Some easy to use Skills with good damage and chance of poisoning (if skilled). One quick for attacking and retreating.Assasin
Dreadlord
(Normal)
Aimed Skills needs a bit of accuracy but still quite easy to use, all-round hero with good speed, hp, mana and reg.Paladin
Necromancer
(
Hard)
Range Unit, complicated Skilltree, damage of skills needs some good accuracy and timing.Supporter/ Mage

Question: What the!? Only 4 slots? Are you crazy?!
Answer: Did you already check the other 2 Slots? It's a great inventory system which includes many equipment slots and 20 inventory slots! Still some help needed? Here a quick Review:
  • Drag and Drop your equipment items (e.g. Weapon) on the left item.
  • Drag and Drop your inventory items (e.g. Potion) on the right item.
  • Drag and Drop items on one another, that's how you try to combine them!
  • When picking up a potion, which you already have in your inventory, the potion charges will stack automatically!
**Note that quest Items will automatically be removed when completing the quest.
What's more to say? Heck, it's really an easy and comfortable one.

Question: There are way too many Skills on the skill tree and items. Which one should i pick?
Answer: Well, leaving the items out here, take a look on my personal preferred skill tree for each Hero until level 20.

HERO:SKILLS:
- Warlord:Blood Ritual + Leap of Faith + War Stomp
- Mistress:Fan of Knives + Enchant Poison + Death Trap ( twice )
- Dreadlord:Carrion Swarm + Blind Swipes + Life and Death
- Necromancer:Dark Blessing + Summon Minion + Cripple

Question: I've got an hang of all the stuff, but still dying when trying to defeat the Bandits on level 3!! What to do?
Answer: Don't be so fast, try relaxing a bit at first. To survive each area easily, I've thought of a little walkthrough.

(1) Graveyard:
# reach level 5, then either one of both
- reach level 7, or
- full backspace ( all 16 slots )

(2) Cave:
# battle trolls to get at least 1 healing wood
# reach level 8 or level 9

(3) Middleland: ( Center )
# level 9 recommend
# reach level 10 or 11

(4) Defeat Party: ( Order or Forsaken )
# Party is taken down by killing all heroes and destroying the main base building
# reach level 11 or more

(5) Cave of Koilos: ( after TD Part )
# reach level 13 or 14

(6) Cave:
# kill Ice Elemental

(7) Cave of Koilos:
# reach level 15 or 16
# kill Dark Fiend

(8) Middle Land: ( North )
# reach level 18 or higher

(9) Dark Champer:
# win up to version 0.29b =)

Guide Credit: Saiyuki

Tuesday, November 25, 2008

Update: Unholy Alliance V

Project status: In Deployment
Current version: Beta0.29b
Game genre: RPG

Download: Link 1, Link 2

Words:
I'll say this is one of the most stable version compared to the previous versions. Though there are still some rare bugs that happens around, I'm trying my best to fix that up. Enjoy gaming!

Changelog:
0.29b:
  • Fixed (hopefully) a possible bug that occur during tower defense mode.
  • Reworked terrain on the Icy Cave, to fix the problem of "floating" AoE circle for Necromancer and Mistress.
  • Fixed potion sold at goblin shop that unable to stack when inventory full.
  • Fixed potion reward from James that unable to stack when inventory full.
  • Fixed a couple of typo in Tauren's skill tree. (Thanks Saiyuki)
0.29:
  • Reworked Mistress's Death Trap, which makes it more deadly!
  • Improved potion stacking, you can now stack potions even with full inventory!
  • Finally, the long awaited Scroll of Town Portal! Teleports the hero back into the town for buying items and such.
  • 2 new high level item at areas after defeating the tower defense.
  • An extra tower at bandit camp outside Town of Absurtus.
  • Tauren's ultimate deals less damage to heroes now.
  • Orb of Fire now gives -5 life regeneration instead of -3.
  • Internal code stabilization.
  • Fixed a strange bug with doubling units during tower defense cinematic. (Thanks Saiyuki)
  • Fixed hell lots of typo. (Thanks Saiyuki)
  • My personal thanks to Saiyuki for helping me out in all the beta testing!